Games

Games

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Language: EnglishPublished:

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About this book

In the early 1950s, as the world grappled with the complexities of identity and human connection, Katherine MacLean's "Games" emerged as a thought-provoking science fiction short story. This narrative intricately explores the fluidity of identity through the unique telepathic bond between a child and a prisoner, challenging the boundaries of imagination and reality. MacLean deftly weaves themes of perception and consciousness, inviting readers to ponder the nature of existence itself. Ideal for students, civic activists, and historians alike, "Games" serves as a compelling examination of the human experience, urging us to reflect on the profound connections that shape our lives. Discover the depth of MacLean's vision and engage with the timeless questions it raises.

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